About the game
Twisteds Game is an online co-op first-person builder shooter for one to five players.
You hold a small desert outpost. Every match starts the same way: the Command Post, a few minutes on the clock, a budget for fortifications and a shared pot of Supply. Build walls, wire and towers, place a few precious turrets — then hold it all against waves of attackers who come from several directions and fight smart. They suppress you, use cover, throw smoke at your turrets, plant breach charges on your walls, climb anything low enough, and call in mortars. Every fifth wave is a boss. Between waves you rebuild, re-arm and argue about who spent all the Supply.
Survive the last wave and you win. Lose the Command Post — or the whole squad at once — and you lose.
What makes it tick
- Building that matters. Pieces snap together into real fortifications. Enemies who can't reach the Command Post blow their own way in, so a closed box isn't safe — choke points are.
- Real ballistics. Bullets drop and travel, armour stops or blunts them, hit zones count, and every gun can be fitted with optics, suppressors, grips and magazines.
- An enemy that fights back. Riflemen, heavies, sappers, breachers, machine gunners, marksmen, medics, officers and mortar teams, each with its own look, gun and job.
- Co-op first. No friendly fire. Nobody respawns mid-wave: you pick each other back up.
- Every match counts. With an account, every run you play is recorded: kills, revives, structures built, waves survived and more, on your profile and the leaderboards.
Who makes it
A hobby project, made by one person and a handful of friends who play it together. No budget, no store page, no ads. The game is built in Unreal Engine 5 with free and CC0 art from many generous creators (credits ship with the game).
Want in? Download the launcher, make an account, and read How to Play.